#include "BoardConfiguration.h"

#include <map>

BoardConfiguration::BoardConfiguration() { }

BoardConfiguration::~BoardConfiguration() { }

std::map<std::pair<int, int>, Candy*>* BoardConfiguration::getImagenes() {
    return imagenes;
}

void BoardConfiguration::setImagenes(std::map<std::pair<int, int>, Candy*>*
                                     imagenes) {
    this->imagenes = imagenes;
}
